The lectures and materials in this course are based on iOS 5. They remain available for reference and archival purposes. For the latest course taught on iOS 7 please check out Developing iOS 7 Apps for iPhone and iPad .
Based on Paul Hegarty's course videos and materials offered in Fall 2011, Stanford's most popular iTunes U course now includes peer collaboration on Piazza , so you can learn alongside fellow mobile developers from around the world. If you've tried it alone and gotten stuck, now there will be people to help. If you've taken it before and aced it, now you can sharpen your knowledge by helping others. And if you've been meaning to learn iOS development, there may never be a better time.
Covers iOS 5. Tools and APIs required to build applications for the iPhone and iPad platform using the iOS SDK. User interface designs for mobile devices and unique user interactions using multi-touch technologies. Object-oriented design using model-view-controller paradigm, memory management, Objective-C programming language. Other topics include: object-oriented database API, animation, multi-threading and performance considerations.
Prerequisites: C language and programming experience at the level of 106B (Programming Abstractions) or X. Recommended: UNIX, object-oriented programming, graphical toolkits
Offered by Stanford’s School of Engineering, the course will run from June 25 through August 27. Sign-up begins June 19 and will end on July 6. Released with a Creative Commons BY-NC-SA license.
Enroll on Piazza today!