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2D Game Development with LibGDX: Building Cross Platform Mobile Games


Provider
Udacity

Price
Free

Type
Personal Development

Instructors
Jeremy Silver, Peter Heinrich

Category
Technology

Format
Video

Language
English

Description

This course explores how to use LibGDX to build 2D games that run anywhere, from web browsers to mobile devices. We start with simple drawings, and then turn to simple animations, physics, and user input handling. Finally, we create a full game, called Icicles, where icicles rain down from the top of the screen, and the player must dodge them using the arrow keys or by tilting their phone.